Showing posts with label match. Show all posts
Showing posts with label match. Show all posts

Sunday, October 6, 2013

Longwire Match For SW Receivers

Most shortwave receivers for use ‘in the shack’ have a 50-coaxial input (usually a SO239 socket) which is not directly suitable for the high impedance of a typical long-wire antenna. The problem is usually overcome by inserting a balun (balanced to unbalanced) transformer whose primary purpose is to step down the antenna impedance from ‘high’ to to 50Ω and not, as would be expected, to effect a change from balanced to unbalanced (note that a long-wire is an unbalanced antenna). Unfortunately, such a balun may be difficult to obtain, make yourself, or both. The circuit shown here is a transistorized (i.e., inductor-free) equivalent of the wire balun. The grounded-collector configuration is used because a relatively high input impedance (the long-wire antenna) has to be stepped down to 50 Ω (the receiver input impedance).

Longwire Match For SW Receivers Circuit Diagram
Voltage amplification is not required here. The two anti-parallel diodes at the antenna input prevent damage to the circuit as a result of static discharges or extremely strong signals. Like an active antenna, the circuit receives its supply voltage (in this case, 9V) via the down-lead coax cable. Current consumption will be of the order of 20mA. The coax cable should be earthed at the receiver side. The length of the antenna wire will depend on local conditions and what you hope to be able to receive. For most SW broadcast service and amateur radio listening, a wire of about 3m will be sufficient but bear in mind that the long-wire antenna is prone to pick up electrical interference.
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Wednesday, October 2, 2013

Electronic Cricket Match Game

This electronic cricket is a present for Kids. This simple battery powered circuit can be used to play Cricket Match with your friends. Each LED in the circuit indicates various status of the cricket match like Sixer, Run out, Catch etc. The Circuit uses two ICs ,one in the Astable mode and the second in the display driver mode. IC1 is wired as an Astable Multivibrator with the timing elements R1, R2 and C1. With the shown values of these components very fast output pulses are generated from the Astable.

Output from IC1 passes into the input of IC2 which is the popular Johnson Decade counter CD4017. It has 10 outputs. Of these 8 outputs are used. Output 9 ( pin9) is tied to the reset pin 15 to repeat the cycle. When the input pin 14 of IC2 gets low to high pluses, its output turns high one by one. Resistor R3 keeps the input of IC2 low in stand by state to avoid false indications.

Electronic Cricket Circuit Diagram
Cricuit Project: Electronic Cricket Match Game
When the Push Switch S1 is pressed momentarily, the Astable operates and all the LEDs run very fast sequentially. When S1 is released, any one of the LED stands lit which indicates the status of the match. For example, if LED D7 remains lit, it indicates Sixer and if LED 8 remains lit, it indicates Catch out. Label each LED for its status as shown in the diagram. Pressing of S1 simulates Bowling and Running LEDs indicates running of Batsman.
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